@startuml
sprite $bolt [48x48/16] {
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000000000000000000000CFFFFFFFA000000000000000000
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}


!define FA5_BOLT(_alias) ENTITY(rectangle,black,bolt,_alias,FA5 BOLT)
!define FA5_BOLT(_alias, _label) ENTITY(rectangle,black,bolt,_label, _alias,FA5 BOLT)
!define FA5_BOLT(_alias, _label, _shape) ENTITY(_shape,black,bolt,_label, _alias,FA5 BOLT)
!define FA5_BOLT(_alias, _label, _shape, _color) ENTITY(_shape,_color,bolt,_label, _alias,FA5 BOLT)
skinparam folderBackgroundColor<<FA5 BOLT>> White
@enduml